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	<title>Comments on: Battlestar Galactica &#8211; First Impressions</title>
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	<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions</link>
	<description>Game Reviews, House Rules, Strategy, Game Design, and more!</description>
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		<title>By: Mike</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3148</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 10 Jul 2009 23:18:31 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3148</guid>
		<description>That&#039;s interesting...I often find that highly praised items end up being worthwhile. Highly marketed, well, that&#039;s always hit or miss.</description>
		<content:encoded><![CDATA[<p>That&#8217;s interesting&#8230;I often find that highly praised items end up being worthwhile. Highly marketed, well, that&#8217;s always hit or miss.</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3147</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Fri, 10 Jul 2009 02:18:59 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3147</guid>
		<description>The moral dilemmas and grays do sound interesting.

I couldn&#039;t quite put my finger on why I was rather cool toward this show, despite lots of recommendations by friends. Just now I realized (well, remembered) it&#039;s my default reaction to any movie or series that I perceive to have gotten too much marketing, or too much praise, etc.. I tend to avoid them.

It&#039;s certainly possible I&#039;ll start watching the show and forget these doubts. Hopefully my expectations won&#039;t have grown to &lt;strong&gt;unattainable heights&lt;/strong&gt; by then.</description>
		<content:encoded><![CDATA[<p>The moral dilemmas and grays do sound interesting.</p>
<p>I couldn&#8217;t quite put my finger on why I was rather cool toward this show, despite lots of recommendations by friends. Just now I realized (well, remembered) it&#8217;s my default reaction to any movie or series that I perceive to have gotten too much marketing, or too much praise, etc.. I tend to avoid them.</p>
<p>It&#8217;s certainly possible I&#8217;ll start watching the show and forget these doubts. Hopefully my expectations won&#8217;t have grown to <strong>unattainable heights</strong> by then.</p>
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		<title>By: josh</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3146</link>
		<dc:creator>josh</dc:creator>
		<pubDate>Tue, 07 Jul 2009 13:45:41 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3146</guid>
		<description>Sara and I are down to the final four episodes (which we are watching via Hulu since the discs are not out yet).  If anything, she is more fascinated with the show than I am.

I think one of the greatest parts of the show is that we occasionally pause it to discuss some concept or situation that has arisen.  We don&#039;t even always agree on who or what is right in the situation.</description>
		<content:encoded><![CDATA[<p>Sara and I are down to the final four episodes (which we are watching via Hulu since the discs are not out yet).  If anything, she is more fascinated with the show than I am.</p>
<p>I think one of the greatest parts of the show is that we occasionally pause it to discuss some concept or situation that has arisen.  We don&#8217;t even always agree on who or what is right in the situation.</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3145</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 07 Jul 2009 02:23:16 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3145</guid>
		<description>You guys win. I&#039;ll move it up in my Netflix queue so it should at least hit sometime &lt;em&gt;this year&lt;/em&gt; ;-)</description>
		<content:encoded><![CDATA[<p>You guys win. I&#8217;ll move it up in my Netflix queue so it should at least hit sometime <em>this year</em> <img src='http://games-blog.pairodicegames.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>By: Joe</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3141</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sun, 05 Jul 2009 15:52:28 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3141</guid>
		<description>Mike, I totally agree.
The gritty reality of it makes it heads above most other SciFi.
And the way it presents real philisophical ideas of human interaction and existence make it real SciFi IMHO</description>
		<content:encoded><![CDATA[<p>Mike, I totally agree.<br />
The gritty reality of it makes it heads above most other SciFi.<br />
And the way it presents real philisophical ideas of human interaction and existence make it real SciFi IMHO</p>
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		<title>By: Mike</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3140</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sun, 05 Jul 2009 13:59:49 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3140</guid>
		<description>Anyone who ever had even a small inkling of interest in Sci-Fi needs to see this show. It&#039;s one of my top 5 in 30+ years. Dark, gritty, and amazing attention to detail, especially the combat.</description>
		<content:encoded><![CDATA[<p>Anyone who ever had even a small inkling of interest in Sci-Fi needs to see this show. It&#8217;s one of my top 5 in 30+ years. Dark, gritty, and amazing attention to detail, especially the combat.</p>
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		<title>By: josh</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3138</link>
		<dc:creator>josh</dc:creator>
		<pubDate>Sat, 04 Jul 2009 13:53:08 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3138</guid>
		<description>Theme is kind of a strange monster.  Some people criticize games that lack &quot;cool&quot; theme and other people have the exact opposite response to games that seem to care more about them than mechanics.  This is fairly close of course to the Euro vs. Amera battle but I think things are blurrier than they use to be.

I like BSG a lot for its mechanics and for me its more the style of the game than its theme.  It does help a bit now that I am watching the show but I liked it a lot even before I was.</description>
		<content:encoded><![CDATA[<p>Theme is kind of a strange monster.  Some people criticize games that lack &#8220;cool&#8221; theme and other people have the exact opposite response to games that seem to care more about them than mechanics.  This is fairly close of course to the Euro vs. Amera battle but I think things are blurrier than they use to be.</p>
<p>I like BSG a lot for its mechanics and for me its more the style of the game than its theme.  It does help a bit now that I am watching the show but I liked it a lot even before I was.</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3136</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Fri, 03 Jul 2009 15:03:54 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3136</guid>
		<description>I found it slightly unfortunate that I was the Cylon for my first game, compounded by the fact that I thought I had blown my cover early and chose to reveal my identity at only about the third or fourth round of play.

Now that I&#039;ve played, I gather that some of the difficulty for the Humans is &lt;em&gt;distrusting and second-guessing your fellow players&lt;/em&gt;, which I completely missed.

All in all I don&#039;t know what I think of the game yet. I&#039;m also in the position of having the flavor mean zilch to me since I&#039;ve never seen a single episode of the show. Similar to how I viewed the new Star Trek movie, does it still hold up as enjoyable if you replaced all the characters with unknowns? I don&#039;t know &lt;em&gt;(Star Trek warranted a big shrug and mild regret of having paid theater prices to see it)&lt;/em&gt;.</description>
		<content:encoded><![CDATA[<p>I found it slightly unfortunate that I was the Cylon for my first game, compounded by the fact that I thought I had blown my cover early and chose to reveal my identity at only about the third or fourth round of play.</p>
<p>Now that I&#8217;ve played, I gather that some of the difficulty for the Humans is <em>distrusting and second-guessing your fellow players</em>, which I completely missed.</p>
<p>All in all I don&#8217;t know what I think of the game yet. I&#8217;m also in the position of having the flavor mean zilch to me since I&#8217;ve never seen a single episode of the show. Similar to how I viewed the new Star Trek movie, does it still hold up as enjoyable if you replaced all the characters with unknowns? I don&#8217;t know <em>(Star Trek warranted a big shrug and mild regret of having paid theater prices to see it)</em>.</p>
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		<title>By: Mike</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3132</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 03 Jul 2009 03:37:51 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3132</guid>
		<description>Yeah, tight isn&#039;t even within reach as the lone human. Can&#039;t wait to play the game correctly!</description>
		<content:encoded><![CDATA[<p>Yeah, tight isn&#8217;t even within reach as the lone human. Can&#8217;t wait to play the game correctly!</p>
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		<title>By: josh</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3130</link>
		<dc:creator>josh</dc:creator>
		<pubDate>Thu, 02 Jul 2009 18:22:02 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3130</guid>
		<description>I&#039;m glad you guys got a chance to try it.  Scott played it as well at Origins and was the lone Cylon against the rest of us.  Things got tight for a bit but the humans did win fairly soundly.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad you guys got a chance to try it.  Scott played it as well at Origins and was the lone Cylon against the rest of us.  Things got tight for a bit but the humans did win fairly soundly.</p>
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		<title>By: Joe</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3125</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sun, 28 Jun 2009 23:50:48 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3125</guid>
		<description>I loved the game.
I was psyched in the beginning to be human and I thought we had a chance.
Then I became the Cylon Sympathizer and I enjoyed kicking the pants off the humans.
It was enjoyable all the way until the end, when we (the Cylons) won and it was revealed that it was 3 Cylons vs. 1 human.
That was a downer, that we had misplayed the game and it ended up being a very unfun sensation.

I fully look forward to playing it again - correctly.</description>
		<content:encoded><![CDATA[<p>I loved the game.<br />
I was psyched in the beginning to be human and I thought we had a chance.<br />
Then I became the Cylon Sympathizer and I enjoyed kicking the pants off the humans.<br />
It was enjoyable all the way until the end, when we (the Cylons) won and it was revealed that it was 3 Cylons vs. 1 human.<br />
That was a downer, that we had misplayed the game and it ended up being a very unfun sensation.</p>
<p>I fully look forward to playing it again &#8211; correctly.</p>
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		<title>By: Mike</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3124</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sun, 28 Jun 2009 14:24:35 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3124</guid>
		<description>Well, we played this last night at Dan&#039;s (Joe, Dan, Briana, myself) and I knew something was wrong when, towards the end of the 4 player game, I was the only human. It&#039;s was hard enough winning with 1 cylon working against the group, let alone 3. 

After the game, Dan supposedly read in the instructions that he put too many cylon cards into the game (ya think!?). Trying to leave that negative first experience behind me, I still feel the game is lacking something. I&#039;d much rather play Race for the Galaxy, which Scott introduced to us last week.

I agree that a game should be hard (they always suffered in the show), but players should have a very good chance of success if they play well. With BSG, you can work great as a team, and still fail miserably. Luck should have an effect, but never majorly determine outcomes in a strategy game, IMHO of course.

Maybe we&#039;ll give it another try next week with 5 people and find out whether or not there are too many potential cylons, resulting in loss of fun for me.</description>
		<content:encoded><![CDATA[<p>Well, we played this last night at Dan&#8217;s (Joe, Dan, Briana, myself) and I knew something was wrong when, towards the end of the 4 player game, I was the only human. It&#8217;s was hard enough winning with 1 cylon working against the group, let alone 3. </p>
<p>After the game, Dan supposedly read in the instructions that he put too many cylon cards into the game (ya think!?). Trying to leave that negative first experience behind me, I still feel the game is lacking something. I&#8217;d much rather play Race for the Galaxy, which Scott introduced to us last week.</p>
<p>I agree that a game should be hard (they always suffered in the show), but players should have a very good chance of success if they play well. With BSG, you can work great as a team, and still fail miserably. Luck should have an effect, but never majorly determine outcomes in a strategy game, IMHO of course.</p>
<p>Maybe we&#8217;ll give it another try next week with 5 people and find out whether or not there are too many potential cylons, resulting in loss of fun for me.</p>
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		<title>By: FoxtrotCharlie</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3120</link>
		<dc:creator>FoxtrotCharlie</dc:creator>
		<pubDate>Thu, 25 Jun 2009 19:55:28 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3120</guid>
		<description>I can however agree that some of the flavor gets devoured by the way the cards play out. Sometimes is hard to see what success even means. The choice cards are easier though even some of those are a bit odd. For example the Riots card is a choice to either lose 1 moral and one food or 1 fuel and one population. In our last game Pat commented that apparently the second choice was to burn up the people that were rioting using our fuel… which if this WERE the case you would think it should cost a bit of moral as well…&quot;

Flavor is just flavor not an exact representation. Riots is just meant to be a no-win scenario where you need to choose which pair of resources you&#039;re going to lose or the less of two evils if you prefer.</description>
		<content:encoded><![CDATA[<p>I can however agree that some of the flavor gets devoured by the way the cards play out. Sometimes is hard to see what success even means. The choice cards are easier though even some of those are a bit odd. For example the Riots card is a choice to either lose 1 moral and one food or 1 fuel and one population. In our last game Pat commented that apparently the second choice was to burn up the people that were rioting using our fuel… which if this WERE the case you would think it should cost a bit of moral as well…&#8221;</p>
<p>Flavor is just flavor not an exact representation. Riots is just meant to be a no-win scenario where you need to choose which pair of resources you&#8217;re going to lose or the less of two evils if you prefer.</p>
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		<title>By: josh</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3083</link>
		<dc:creator>josh</dc:creator>
		<pubDate>Thu, 11 Jun 2009 14:00:23 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3083</guid>
		<description>I just wanted to say, I am still the worst Cylon ever.</description>
		<content:encoded><![CDATA[<p>I just wanted to say, I am still the worst Cylon ever.</p>
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		<title>By: r_b_bergstrom</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3080</link>
		<dc:creator>r_b_bergstrom</dc:creator>
		<pubDate>Thu, 11 Jun 2009 05:07:09 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3080</guid>
		<description>&lt;i&gt;Actually, the numbers on the cards are low for one of the two types of cards and high for the other. Two cards can never have the same number unless they are the same type of card.&lt;/i&gt;

No, we&#039;re both wrong... and, we&#039;re both right.  :)  Mainly the error is mine, as I did not make my point as clearly as I could have.

For those unfamiliar with the decks, there&#039;s a picture at http://www.boardgamegeek.com/image/430657

Since each character draws from more than one deck, your hand could consist of, for example:
 Yellow 1 (Consolidate Power),  Green 1 (Executive Order), Green 2 (Executive Order), Green 5 (Leadership), and Purple 5 (Strategic Planning).

5 cards, and between them are three numerical values, three colors, and four powers, and every card has something in common with at least one other card. What&#039;s the best play for a skill challenge in the colors yellow/green/purple? 

That&#039;s a rhetorical question - we&#039;d obviously need to know more of the board situation and the crisis at hand to answer that. I&#039;m really just pointing out how complexity they put into the decision - which IIRC is a blind decision made without knowing what the rest of the group has already contributed to the challenge. 

I am glad to hear, though, that the game is less overwhelming the more you play it. I kinda figured it&#039;d have to, but it scared me off before I could get to that stage.</description>
		<content:encoded><![CDATA[<p><i>Actually, the numbers on the cards are low for one of the two types of cards and high for the other. Two cards can never have the same number unless they are the same type of card.</i></p>
<p>No, we&#8217;re both wrong&#8230; and, we&#8217;re both right.  <img src='http://games-blog.pairodicegames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   Mainly the error is mine, as I did not make my point as clearly as I could have.</p>
<p>For those unfamiliar with the decks, there&#8217;s a picture at <a href="http://www.boardgamegeek.com/image/430657" rel="nofollow">http://www.boardgamegeek.com/image/430657</a></p>
<p>Since each character draws from more than one deck, your hand could consist of, for example:<br />
 Yellow 1 (Consolidate Power),  Green 1 (Executive Order), Green 2 (Executive Order), Green 5 (Leadership), and Purple 5 (Strategic Planning).</p>
<p>5 cards, and between them are three numerical values, three colors, and four powers, and every card has something in common with at least one other card. What&#8217;s the best play for a skill challenge in the colors yellow/green/purple? </p>
<p>That&#8217;s a rhetorical question &#8211; we&#8217;d obviously need to know more of the board situation and the crisis at hand to answer that. I&#8217;m really just pointing out how complexity they put into the decision &#8211; which IIRC is a blind decision made without knowing what the rest of the group has already contributed to the challenge. </p>
<p>I am glad to hear, though, that the game is less overwhelming the more you play it. I kinda figured it&#8217;d have to, but it scared me off before I could get to that stage.</p>
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		<title>By: josh</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3072</link>
		<dc:creator>josh</dc:creator>
		<pubDate>Mon, 08 Jun 2009 14:13:06 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3072</guid>
		<description>r. b. bergstrom - 
&quot;two cards with the same number value but different powers&quot;

Actually, the numbers on  the cards are low for one of the two types of cards and high for the other.  Two cards can never have the same number unless they are the same type of card.  This actually is part of the balance in that the cards with higher numbers are often the cards that are only good in specific situations (though some of this is certainly subjective).

During out first game everything did seem pretty complicated and a bit overwhelming but after about three plays everything felt very simple.  

I can however agree that some of the flavor gets devoured by the way the cards play out.  Sometimes is hard to see what success even means.  The choice cards are easier though even some of those are a bit odd.  For example the Riots card is a choice to either lose 1 moral and one food or 1 fuel and one population.  In our last game Pat commented that apparently the second choice was to burn up the people that were rioting using our fuel... which if this WERE the case you would think it should cost a  bit of moral as well...

Still... I love the game and the humans are winning more often now.  I however still suck at being a Cylon.</description>
		<content:encoded><![CDATA[<p>r. b. bergstrom &#8211;<br />
&#8220;two cards with the same number value but different powers&#8221;</p>
<p>Actually, the numbers on  the cards are low for one of the two types of cards and high for the other.  Two cards can never have the same number unless they are the same type of card.  This actually is part of the balance in that the cards with higher numbers are often the cards that are only good in specific situations (though some of this is certainly subjective).</p>
<p>During out first game everything did seem pretty complicated and a bit overwhelming but after about three plays everything felt very simple.  </p>
<p>I can however agree that some of the flavor gets devoured by the way the cards play out.  Sometimes is hard to see what success even means.  The choice cards are easier though even some of those are a bit odd.  For example the Riots card is a choice to either lose 1 moral and one food or 1 fuel and one population.  In our last game Pat commented that apparently the second choice was to burn up the people that were rioting using our fuel&#8230; which if this WERE the case you would think it should cost a  bit of moral as well&#8230;</p>
<p>Still&#8230; I love the game and the humans are winning more often now.  I however still suck at being a Cylon.</p>
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		<title>By: Mike</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3064</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sun, 07 Jun 2009 18:53:36 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3064</guid>
		<description>The show has been amazing, which alone makes me want to try this game. But add to that the fact that I&#039;m a sucker for space combat games and count me in.</description>
		<content:encoded><![CDATA[<p>The show has been amazing, which alone makes me want to try this game. But add to that the fact that I&#8217;m a sucker for space combat games and count me in.</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3062</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sun, 07 Jun 2009 18:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3062</guid>
		<description>I have never seen the show, but all of this does kind of make me want to try out the game :-)</description>
		<content:encoded><![CDATA[<p>I have never seen the show, but all of this does kind of make me want to try out the game <img src='http://games-blog.pairodicegames.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: r_b_bergstrom</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3050</link>
		<dc:creator>r_b_bergstrom</dc:creator>
		<pubDate>Sat, 06 Jun 2009 15:45:55 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3050</guid>
		<description>My initial take on the game was that it was much more complicated then it needed to be. Information Paralysis was high, and the random factor seemed more potent than human strategy. Now I will admit, I haven&#039;t played a lot of it, so maybe the complexity curve drops sometime after your second game. Just the same, I don&#039;t feel the complexity it has was justified - the game could have been 40% simpler and still been every bit as good. The little skill cards, for example: your hand can have two cards with the same power but different number values, and two cards with the same number value but different powers. That alone makes knowing which to play kinda tricky, but then there&#039;s your special power, which decks you draw from, and all the complicated board position to muck it up further. 

They went to so much trouble trying to make it flavorful, but much of the flavor gets lost because on each play, instead of focusing on the in-character event, you&#039;re focusing on the many permutations of card plays and special abilities relevant to it. 

And then there were things where the flavor was completely disconnected. Case in point: The Olympic Carrier card you showed. Reverse-engineering what that card should be based on how it played out on the show (because it felt like on the show the characters made the hard decision and did the best possible thing), I&#039;d say &lt;i&gt;success&lt;/i&gt;  should be -1 population and -2 morale, and failure should be more like -3 population, -1 morale, and a cylon attack. I realize the numbers are pretty subjective, but that episode was a classic no-win scenario. The corresponding card should reflect that. 

Between the high complexity, the randomness that prevented long-term strategy, and a few cards that just thumbed their noses at the scenes they were trying to emulate, the game had too many flaws to make it worth my buying. 

Yet I can&#039;t deny it gets good ratings. I wonder how much of that is hype and fandom. I suspect a slightly easier version would have scored just as high on BGG, while also been faster to pick up and playable by a wider audience. 

Not to say I didn&#039;t have fun playing it, it&#039;s just that I kept thinking &quot;this could have been so much more fun if they&#039;d trimmed it down&quot;. I find I say that about a lot of Fantasy Flight&#039;s big games. (On paper, I love Arkham Horror. In practice, I rarely play it any more.)</description>
		<content:encoded><![CDATA[<p>My initial take on the game was that it was much more complicated then it needed to be. Information Paralysis was high, and the random factor seemed more potent than human strategy. Now I will admit, I haven&#8217;t played a lot of it, so maybe the complexity curve drops sometime after your second game. Just the same, I don&#8217;t feel the complexity it has was justified &#8211; the game could have been 40% simpler and still been every bit as good. The little skill cards, for example: your hand can have two cards with the same power but different number values, and two cards with the same number value but different powers. That alone makes knowing which to play kinda tricky, but then there&#8217;s your special power, which decks you draw from, and all the complicated board position to muck it up further. </p>
<p>They went to so much trouble trying to make it flavorful, but much of the flavor gets lost because on each play, instead of focusing on the in-character event, you&#8217;re focusing on the many permutations of card plays and special abilities relevant to it. </p>
<p>And then there were things where the flavor was completely disconnected. Case in point: The Olympic Carrier card you showed. Reverse-engineering what that card should be based on how it played out on the show (because it felt like on the show the characters made the hard decision and did the best possible thing), I&#8217;d say <i>success</i>  should be -1 population and -2 morale, and failure should be more like -3 population, -1 morale, and a cylon attack. I realize the numbers are pretty subjective, but that episode was a classic no-win scenario. The corresponding card should reflect that. </p>
<p>Between the high complexity, the randomness that prevented long-term strategy, and a few cards that just thumbed their noses at the scenes they were trying to emulate, the game had too many flaws to make it worth my buying. </p>
<p>Yet I can&#8217;t deny it gets good ratings. I wonder how much of that is hype and fandom. I suspect a slightly easier version would have scored just as high on BGG, while also been faster to pick up and playable by a wider audience. </p>
<p>Not to say I didn&#8217;t have fun playing it, it&#8217;s just that I kept thinking &#8220;this could have been so much more fun if they&#8217;d trimmed it down&#8221;. I find I say that about a lot of Fantasy Flight&#8217;s big games. (On paper, I love Arkham Horror. In practice, I rarely play it any more.)</p>
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		<title>By: josh</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3048</link>
		<dc:creator>josh</dc:creator>
		<pubDate>Sat, 06 Jun 2009 11:19:29 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3048</guid>
		<description>I won my first game last night and as a human to boot!

It was a four player game and the Cylon ended up getting even more unlucky than me in the other human victory.  Kind of too bad really.  We have had some close ones as the humans and honestly having the fleet pull one of those out of the fire would have been more satisfying.

One of the more amusing moments of the game was when President Baltar revealed himself as a Cylon and Admiral President Adama (William not Lee) ended up with almost the entire Quorum deck in hand (course I was playing Adama so it was personally interesting to me).</description>
		<content:encoded><![CDATA[<p>I won my first game last night and as a human to boot!</p>
<p>It was a four player game and the Cylon ended up getting even more unlucky than me in the other human victory.  Kind of too bad really.  We have had some close ones as the humans and honestly having the fleet pull one of those out of the fire would have been more satisfying.</p>
<p>One of the more amusing moments of the game was when President Baltar revealed himself as a Cylon and Admiral President Adama (William not Lee) ended up with almost the entire Quorum deck in hand (course I was playing Adama so it was personally interesting to me).</p>
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		<title>By: josh</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3047</link>
		<dc:creator>josh</dc:creator>
		<pubDate>Sat, 06 Jun 2009 11:14:14 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3047</guid>
		<description>I&#039;ve played three three player games thus far and while they haven&#039;t been the best games of those we have played they weren&#039;t altogether terrible either.  In a three player game it will always come down to a two on one situation but yes, there is certainly less mystery when you know you are not a cylon and thus it MUST be one of the other two.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve played three three player games thus far and while they haven&#8217;t been the best games of those we have played they weren&#8217;t altogether terrible either.  In a three player game it will always come down to a two on one situation but yes, there is certainly less mystery when you know you are not a cylon and thus it MUST be one of the other two.</p>
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		<title>By: Joe</title>
		<link>http://games-blog.pairodicegames.com/game-articles/battlestar-galactica-first-impressions/comment-page-1#comment-3044</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Fri, 05 Jun 2009 23:37:35 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=947#comment-3044</guid>
		<description>Wow, this game sounds good.

I definitely want to try it, both because I am a fan of both shows and the game sounds good.
However, in our group we only have three players, so it may not be as rewarding...</description>
		<content:encoded><![CDATA[<p>Wow, this game sounds good.</p>
<p>I definitely want to try it, both because I am a fan of both shows and the game sounds good.<br />
However, in our group we only have three players, so it may not be as rewarding&#8230;</p>
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