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	<title>Comments on: Kill Doctor Lucky - Why a Binary Win Condition Fails</title>
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	<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails</link>
	<description>Game Reviews, House Rules, Strategy, Game Design and more!</description>
	<pubDate>Tue, 06 Jan 2009 10:51:13 +0000</pubDate>
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		<title>By: Josh</title>
		<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails#comment-1735</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Sat, 26 Jul 2008 14:24:01 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=145#comment-1735</guid>
		<description>Yeah it isn't co-op, but it still looks kind of cool.</description>
		<content:encoded><![CDATA[<p>Yeah it isn&#8217;t co-op, but it still looks kind of cool.</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails#comment-1731</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sat, 26 Jul 2008 10:35:18 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=145#comment-1731</guid>
		<description>I almost picked up that game a few months back. Nice looking pieces and packaging.

Worth noting that it's not a &lt;a href="/game-articles/co-operative-board-games-working-together-for-the-enjoyment-of-all" rel="nofollow"&gt;cooperative game&lt;/a&gt; in that one or more players play the zombies. Strictly speaking, Zombies!!! is not a co-op game either. Maybe I will just invest in some ink and good coated paper stock to print out the Army of Darkness board game, when I want to combine the all-important &lt;strong&gt;zombie&lt;/strong&gt; and &lt;strong&gt;cooperative game&lt;/strong&gt; genres.</description>
		<content:encoded><![CDATA[<p>I almost picked up that game a few months back. Nice looking pieces and packaging.</p>
<p>Worth noting that it&#8217;s not a <a href="/game-articles/co-operative-board-games-working-together-for-the-enjoyment-of-all" rel="nofollow">cooperative game</a> in that one or more players play the zombies. Strictly speaking, Zombies!!! is not a co-op game either. Maybe I will just invest in some ink and good coated paper stock to print out the Army of Darkness board game, when I want to combine the all-important <strong>zombie</strong> and <strong>cooperative game</strong> genres.</p>
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		<title>By: Josh</title>
		<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails#comment-1723</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Fri, 25 Jul 2008 15:43:30 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=145#comment-1723</guid>
		<description>As far as zombie games go, &lt;a href="http://www.boardgamegeek.com/boardgame/29368-Last%20Night%20on%20Earth:%20The%20Zombie%20Game" rel="nofollow"&gt;Last Night on Earth&lt;/a&gt; looks better than Zombies!!!  Not that I have played it yet, but it seems more appealing and interesting from what I have read about it.</description>
		<content:encoded><![CDATA[<p>As far as zombie games go, <a href="http://www.boardgamegeek.com/boardgame/29368-Last%20Night%20on%20Earth:%20The%20Zombie%20Game" rel="nofollow">Last Night on Earth</a> looks better than Zombies!!!  Not that I have played it yet, but it seems more appealing and interesting from what I have read about it.</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails#comment-1647</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sat, 19 Jul 2008 09:36:36 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=145#comment-1647</guid>
		<description>Tao- Heh, hopefully you don't "have to play" either very much :-)

Though I'm sure either Josh or myself could write up an entire post on the topic of appeasing (or bending?) the will of the group when choosing games to play.</description>
		<content:encoded><![CDATA[<p>Tao- Heh, hopefully you don&#8217;t &#8220;have to play&#8221; either very much <img src='http://games-blog.pairodicegames.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Though I&#8217;m sure either Josh or myself could write up an entire post on the topic of appeasing (or bending?) the will of the group when choosing games to play.</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails#comment-1646</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sat, 19 Jul 2008 09:32:54 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=145#comment-1646</guid>
		<description>Josh- Yeah, I am sure there's no absolute there, and I have (and surely will in the future) make exceptions for some games.

Still, my meager economics knowledge notwithstanding, it seems like a game which &lt;em&gt;gets it right the first time out&lt;/em&gt; would receive greater praise and attention and go on to cultivate a larger fan base, based on a successful foundation. From there selling expansions would seem easier.

Not knowing whether the expansions do "fix" the game, I might attribute Zombies!!! apparent popularity more to clever packaging and its release around the resurgence of zombie movies a few years back.</description>
		<content:encoded><![CDATA[<p>Josh- Yeah, I am sure there&#8217;s no absolute there, and I have (and surely will in the future) make exceptions for some games.</p>
<p>Still, my meager economics knowledge notwithstanding, it seems like a game which <em>gets it right the first time out</em> would receive greater praise and attention and go on to cultivate a larger fan base, based on a successful foundation. From there selling expansions would seem easier.</p>
<p>Not knowing whether the expansions do &#8220;fix&#8221; the game, I might attribute Zombies!!! apparent popularity more to clever packaging and its release around the resurgence of zombie movies a few years back.</p>
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		<title>By: Tao</title>
		<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails#comment-1627</link>
		<dc:creator>Tao</dc:creator>
		<pubDate>Thu, 17 Jul 2008 14:50:16 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=145#comment-1627</guid>
		<description>Got to agree with your review - of both Zombies!!! and Kill Dr. Lucky. I found both rather boring, but thankfully, Kill Dr. Lucky was much faster to finish than Zombies!!!

Zombies!!! ended up being a kill fest most of the time, while Kill Dr. Lucky just seemed too random and drawn out. I'll play them if I have to, but neither are games I'd ever clamour for.</description>
		<content:encoded><![CDATA[<p>Got to agree with your review - of both Zombies!!! and Kill Dr. Lucky. I found both rather boring, but thankfully, Kill Dr. Lucky was much faster to finish than Zombies!!!</p>
<p>Zombies!!! ended up being a kill fest most of the time, while Kill Dr. Lucky just seemed too random and drawn out. I&#8217;ll play them if I have to, but neither are games I&#8217;d ever clamour for.</p>
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		<title>By: Josh</title>
		<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails#comment-1615</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Thu, 17 Jul 2008 01:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=145#comment-1615</guid>
		<description>True but I have played games that were okay but then became really good when I added a recommended expansion.  Sometimes a game is tested enough but then benefits greatly from the "testing" that happens when the game is released.</description>
		<content:encoded><![CDATA[<p>True but I have played games that were okay but then became really good when I added a recommended expansion.  Sometimes a game is tested enough but then benefits greatly from the &#8220;testing&#8221; that happens when the game is released.</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails#comment-1548</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 08 Jul 2008 22:39:56 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=145#comment-1548</guid>
		<description>Yeah, there's something to be said for games that are designed to actually be &lt;strong&gt;fun&lt;/strong&gt;.

Those games which do not contain &lt;strong&gt;fun&lt;/strong&gt; in the initial release of the game are somewhat akin to computer games which get released while still full of bugs. They're not ready yet! Kind of reminds me to steer clear of Zombies!!! expansions, for example, as any &lt;em&gt;fixing&lt;/em&gt; that was going to happen should really have come during playtesting, design, and development of the main game, nevermind expansions (think: paid patches to make a computer game &lt;em&gt;work?&lt;/em&gt; Eww.)</description>
		<content:encoded><![CDATA[<p>Yeah, there&#8217;s something to be said for games that are designed to actually be <strong>fun</strong>.</p>
<p>Those games which do not contain <strong>fun</strong> in the initial release of the game are somewhat akin to computer games which get released while still full of bugs. They&#8217;re not ready yet! Kind of reminds me to steer clear of Zombies!!! expansions, for example, as any <em>fixing</em> that was going to happen should really have come during playtesting, design, and development of the main game, nevermind expansions (think: paid patches to make a computer game <em>work?</em> Eww.)</p>
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		<title>By: Josh</title>
		<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails#comment-1546</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Tue, 08 Jul 2008 13:47:45 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=145#comment-1546</guid>
		<description>Incidentally, a nice new version of Starbase Jeff would appeal to me as well.  We don't play the game a ton but we do get it out once in a while.</description>
		<content:encoded><![CDATA[<p>Incidentally, a nice new version of Starbase Jeff would appeal to me as well.  We don&#8217;t play the game a ton but we do get it out once in a while.</p>
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		<title>By: Josh</title>
		<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails#comment-1545</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Tue, 08 Jul 2008 13:46:46 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=145#comment-1545</guid>
		<description>I never ended up getting any of the Zombies!!! expansions.  The game seemed neat but it just wasn't FUN.  I honestly think that is where a lot of games fail, they forget that they are suppose to be fun and worry to much about the rules.  Of course, some games forget that broken or unplayable rules also cause issues... I have a post coming soon about Scion that will likely talk about this a bit more.</description>
		<content:encoded><![CDATA[<p>I never ended up getting any of the Zombies!!! expansions.  The game seemed neat but it just wasn&#8217;t FUN.  I honestly think that is where a lot of games fail, they forget that they are suppose to be fun and worry to much about the rules.  Of course, some games forget that broken or unplayable rules also cause issues&#8230; I have a post coming soon about Scion that will likely talk about this a bit more.</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails#comment-1544</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Mon, 07 Jul 2008 01:10:25 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=145#comment-1544</guid>
		<description>Josh- yeah, you don't need to bother with this one. &lt;strong&gt;Starbase Jeff&lt;/strong&gt; getting the spiffy box treatment I'd go for, but this is one to pass.

Joe- Zombies!!! does have a similar problem, but fares a bit better. When we played with the optional rule of shuffling the helipad randomly into the stack, instead of the lower half, that seemed to bring the end sooner. Plus for all I know they've made some moves to address the flaws with the expansions? There certainly are a lot (though not quite as many as for Munchkin, there's a game that could really be called &lt;em&gt;expanded&lt;/em&gt;).</description>
		<content:encoded><![CDATA[<p>Josh- yeah, you don&#8217;t need to bother with this one. <strong>Starbase Jeff</strong> getting the spiffy box treatment I&#8217;d go for, but this is one to pass.</p>
<p>Joe- Zombies!!! does have a similar problem, but fares a bit better. When we played with the optional rule of shuffling the helipad randomly into the stack, instead of the lower half, that seemed to bring the end sooner. Plus for all I know they&#8217;ve made some moves to address the flaws with the expansions? There certainly are a lot (though not quite as many as for Munchkin, there&#8217;s a game that could really be called <em>expanded</em>).</p>
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		<title>By: Joe</title>
		<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails#comment-1543</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sun, 06 Jul 2008 21:22:55 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=145#comment-1543</guid>
		<description>It is too bad about the design flaw.  But I see what you mean and recognize it in ZOMBIES!!! as well.

It does seem that althought I enjoy ZOMBIES!!!, it can degenerate into a game where I hope someone, anyone will win and put us (the players) out of our misery.
It really takes some house rules to make some of these type of games playable beyond one game.</description>
		<content:encoded><![CDATA[<p>It is too bad about the design flaw.  But I see what you mean and recognize it in ZOMBIES!!! as well.</p>
<p>It does seem that althought I enjoy ZOMBIES!!!, it can degenerate into a game where I hope someone, anyone will win and put us (the players) out of our misery.<br />
It really takes some house rules to make some of these type of games playable beyond one game.</p>
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		<title>By: Josh</title>
		<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails#comment-1535</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Sat, 05 Jul 2008 13:22:26 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=145#comment-1535</guid>
		<description>I haven't played Kill Dr. Lucky in years but I do remember it dragging on after a bit.  I also had Save Dr. Lucky but I don't think I actually ever played it.

I have seen this pretty new version at the local game shop and been tempted to pick it up but I think my gameing dollars will be better spent elsewhere.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t played Kill Dr. Lucky in years but I do remember it dragging on after a bit.  I also had Save Dr. Lucky but I don&#8217;t think I actually ever played it.</p>
<p>I have seen this pretty new version at the local game shop and been tempted to pick it up but I think my gameing dollars will be better spent elsewhere.</p>
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