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	<title>Comments on: Wreckage Game Review and House Rules</title>
	<atom:link href="http://games-blog.pairodicegames.com/game-articles/wreckage-game-review-and-house-rules/feed" rel="self" type="application/rss+xml" />
	<link>http://games-blog.pairodicegames.com/game-articles/wreckage-game-review-and-house-rules</link>
	<description>Game Reviews, House Rules, Strategy, Game Design and more!</description>
	<pubDate>Fri, 21 Nov 2008 17:36:42 +0000</pubDate>
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		<title>By: Mike</title>
		<link>http://games-blog.pairodicegames.com/game-articles/wreckage-game-review-and-house-rules#comment-1981</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Thu, 21 Aug 2008 02:37:25 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/boardgames/wreckage-game-review-and-house-rules#comment-1981</guid>
		<description>Yes, yes, instilling some semblance of logic into our games is what it's all about for me. &#9786;</description>
		<content:encoded><![CDATA[<p>Yes, yes, instilling some semblance of logic into our games is what it&#8217;s all about for me. &#9786;</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/game-articles/wreckage-game-review-and-house-rules#comment-1978</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Thu, 21 Aug 2008 01:44:37 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/boardgames/wreckage-game-review-and-house-rules#comment-1978</guid>
		<description>Ah, there you go trying to inject &lt;em&gt;reality&lt;/em&gt; into the game Mike! When will you learn? :-D

Here's hoping we do give Wreckage another shot, maybe as soon as this weekend.</description>
		<content:encoded><![CDATA[<p>Ah, there you go trying to inject <em>reality</em> into the game Mike! When will you learn? <img src='http://games-blog.pairodicegames.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
<p>Here&#8217;s hoping we do give Wreckage another shot, maybe as soon as this weekend.</p>
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		<title>By: Mike</title>
		<link>http://games-blog.pairodicegames.com/game-articles/wreckage-game-review-and-house-rules#comment-1949</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 19 Aug 2008 02:16:47 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/boardgames/wreckage-game-review-and-house-rules#comment-1949</guid>
		<description>I'd go with 5...which I believe we may have discussed a bit the night you introduced the game to Joe &#38; I (after the ram killed me harshly). 

A ram should not be able to reak havok on turns unless part of the front bumper makes solid contact. I would say even maybe not allowing the ram to do damage (or doing less) if contact is made from a 45 degree angle turn. Rams by design work with linear motion.</description>
		<content:encoded><![CDATA[<p>I&#8217;d go with 5&#8230;which I believe we may have discussed a bit the night you introduced the game to Joe &amp; I (after the ram killed me harshly). </p>
<p>A ram should not be able to reak havok on turns unless part of the front bumper makes solid contact. I would say even maybe not allowing the ram to do damage (or doing less) if contact is made from a 45 degree angle turn. Rams by design work with linear motion.</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/game-articles/wreckage-game-review-and-house-rules#comment-1916</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Thu, 07 Aug 2008 23:40:08 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/boardgames/wreckage-game-review-and-house-rules#comment-1916</guid>
		<description>Thanks for the comment Joe. This is a game I'd also like to bring back into rotation at some point. I think it had potential, should be a fun game once we figure out the best way to deal with Ram.</description>
		<content:encoded><![CDATA[<p>Thanks for the comment Joe. This is a game I&#8217;d also like to bring back into rotation at some point. I think it had potential, should be a fun game once we figure out the best way to deal with Ram.</p>
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		<title>By: Joe</title>
		<link>http://games-blog.pairodicegames.com/game-articles/wreckage-game-review-and-house-rules#comment-1857</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Mon, 04 Aug 2008 01:07:33 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/boardgames/wreckage-game-review-and-house-rules#comment-1857</guid>
		<description>I think I like suggestion 5 best.  Aren't I the one who used Ram while turning?
Number 4 comes a closer second for me, but perhaps playing the game again could help me decide better.  Maybe we should bring this back into rotation.</description>
		<content:encoded><![CDATA[<p>I think I like suggestion 5 best.  Aren&#8217;t I the one who used Ram while turning?<br />
Number 4 comes a closer second for me, but perhaps playing the game again could help me decide better.  Maybe we should bring this back into rotation.</p>
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