Gaming News & Views

Minimum Wage Pre-Release Primer

I feel a little bad about the rather minimal time I have spent working on this blog lately and while I have reasons for my absence I can’t say they were all good reasons. Feel free to read my tangent along the side for a bit more info on that.

The one good reason I have not been working on this is that I have been working on it, that is to say, I have been working on the final touches to Minimum Wage!

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Eclipse Phase - On the Horizon

I was checking out some Shadowrun stuff recently when I noticed a mention of Catalyst’s new upcoming SF/Horror game Eclipse Phase.

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Dungeons and Dragons - Character Builder Beta

So the Character Builder Beta was released to those who have subscribed to D&DI, and being one of those willing to fork over the bucks I was able to download it and check it out. Personally I can’t say I was impressed but then I doubt they could have impressed me.

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Magic Q&A: Deathbringer Liege

Time to tackle a Magic: the Gathering rules question.

Q: My opponent has one creature, untapped. I have a Deathbringer Liege in play. If I play a black and white spell, can I destroy my opponent’s creature?

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Make Sure to Vote - A Quick Off Topic Comment

I’ve been wondering for a while about how much politics are appropriate on a blog like this and in general I have come to the conclusion that it should be as little as possible. I admit that if I were the sole operator of this blog more political commentary would pop up but as it is it feels like I should try to keep my non-gaming personal beliefs out of the way.

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Avatars Available

If you take a look at comments on the site, you’ll see avatars are now enabled!

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Shadowrun: The Logic of Dissing Logic

A few weeks ago my Shadowrun group had a short discussion about the usefulness of Logic for a Hacker.  For those unfamilier with the system, Hackers (once called Deckers) are basically what they sound like: computer geeks who break the law for a profit.  It came up that most hacking-related rolls in the game involve adding your skill plus program rather than using your Logic stat and after a closer look it generally appeared that Logic was almost useless for a Hacker to have at all since most everything was based on a composite of skill + program with your actual brain power hardly fitting in at all.

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Dragon Magazine Articles: What I Would Like to See

So far I think the articles for Dragon Magazine on D&DI have been pretty good. They have covered topics from traps to treasures including new player options as well as new DM options like new monster types. It got me thinking about what else I hope to see released online.

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D&DI - Time to Pay the Piper

Dungeons and Dragons Insider stopped being a “free action” on October 15th. You can find the article about their launch here. I know a lot of people, myself included were dreading this day but after only a couple of days of hemming an hawing I broke down and payed up.

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Further Blurring of the Lines - Halo Interactive Strategy Game

I noted last week on the blurring of the lines between gamer games and non-gamer games. Some people commented on the site and others told me in person that they agree that things are changing and for the most part it’s a good thing.

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My Reaction to Immediate Reactions in D&D 4.0

One of the things our group missed when we first started playing Dungeons and Dragons 4th Edition was that players could only perform one Immediate Action per round. The rule that defines this is not all that hard to locate, being found plainly under the explanation of what an Immediate Action is it states, “You can take only one immediate action per round”. Mostly, we just overlooked it.

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Mindset - Games they are a Changing

If you haven’t heard about this device, Mindset, check out this article. The device, from what I understand, allows you to play games (the games designed to be played this way of course) using your thoughts.

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Blurring the Lines - Gamer Games vs… That Other Kind

I find it interesting that games these days don’t seem to fit as snugly into the gamer or non-gamer types. For a while now you could find Magic: The Gathering at stores that didn’t carry games of the more complex sort but often that was the exception to the rule. As things have gone along however more stores are beginning to carry games that they would not have carried five or ten years ago.

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I Don’t Usually Post This Kind of Thing But…

At this point I am sure that most of you who care to know, know that a film version of The Watchman is coming out. If you click here you can learn a bit more about the nearly three hour feature that will apparently have additional footage added for the DVD release (as they claim it is animated I have to assume that the added footage will be the comic book being read through the Watchman story but it did not say specifically).

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Barbarian Preview Up

For those fans of the Barbarian class in D&D the preview is up at the official site.

Because it is a preview article you do not get all the options and some of what is listed might change before the official release in 2009 (as part of the Player’s Handbook 2), however we do get to see some of what we’re in for.

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Praise for Battleshop

I mentioned in my last post that I had not yet received my pulped tree format of the Shadowrun Companion.

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Cthulutech - Wacky New Offering from Catalyst

Heading over to the Shadowrun site to try and figure out why my pulped tree version of the Runner’s Companion wasn’t in yet I discovered Catalyst’s newest product with an apparent street date of October 14th: Cthulhutech.

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Running Into Trouble

We had our first actual Shadowrun game yesterday and boy was it a bumpy ride…

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Partying with the New Party

We had our first session last night after our near party wipe. Things went quite well and the players were able to see the usefulness of having two defenders as they were surrounded by a group of orcs.

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Magic Evolves in a Struggle to Remain Relevant, Part 2: A Brief look at the Business of Magic

Continuing from Part 1: Magic’s Evolution, here I’ll briefly examine the business side of gaming that these changes to Magic: the Gathering expose.

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Fun and Games

This isn’t a recent post by Yehuda but it’s one I hadn’t read before. I had been meaning to pop over there are start reading through the posts and as I was sitting here thinking about getting my paperwork done I realized this was a perfect time to do just that!

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D&D: Wipe Out

So, we had our first character death in Dungeons and Dragons today. Actually, we had our first, second, and third character deaths and a fourth character who was so disgusted with the whole ordeal that he went off into the unknown.

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A Great, if Silly, Idea for a Shadowrun

Most days I glance over the top news stories on Yahoo and today was no different. I try to keep myself informed on a variety of topics but I admit that I only read the articles that look as though they will be interesting or humorous.

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A Shadowrun Idea for the Spatially Impaired

I’ve mentioned before that I have trouble with locations in my role playing games. I’ve never been good at picturing things three dimensionally and when it comes to buildings I have trouble picturing room layouts (both where the rooms should be within the structure and what should be where in the rooms).

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Magic Evolves in a Struggle to Remain Relevant, Part 1: Change

As they say, these changes are more evolutionary than revolutionary, yet Magic is indeed changing.

I’ll take a look at the new shape of Magic: the Gathering to come with Shards of Alara and beyond, and what it means to the game we know as Magic.

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