Avalon Hill

Vegas Showdown Five-Player House Rule

Last night was my first opportunity to play Vegas Showdown with five players. With three or four players it’s a game I enjoy immensely, but adding a fifth player seemed to break it (despite the scale enhancements in the rules).

While we didn’t implement it quite in time to save last night’s game, here’s a simple house rule that I think will keep the game fun when playing with five.

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Co-operative Board Games: Working Together for the Enjoyment of All

Yesterday I was given a copy of Z-Man Games’ Pandemic. I knew it was on the way and had originally planed to buy it myself until I was informed that someone else had ordered it for me as a gift (thank you Matt). I plan to do a full review on the game after a few more plays (got two in with two players last night but I would like to get a more even assessment before writing my review) but I thought that I could at least do a brief post about co-op games in general.

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Vegas Showdown – Games I Play

Vegas Showdown

I haven’t done a Games I Play post in a while and I have been meaning to. After getting a chance to play Vegas Showdown with Scott over the weekend I thought now would be a good time to do a quick write up about it. Remember, this isn’t really a full review so I will try to keep it short. There are, as always, good reviews over at the Geek including a review by Yehuda Berlinger who was kind enough to link to our blog way back when we were first getting started.

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History of the World – Balance of Power Variant

The so-called Help the Little Guy Variant was essentially a building block for what I am now calling the Balance of Power Variant. I feel that this new Variant, which uses several of the same rules as the old one we tried, works fairly well to do the things we wanted it to do.

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History of the World House Rules – Help the Little Guy Variant

As I previously mentioned in my Games I Play post our group has some problems with History of the World and yet lately we’ve played it a lot.

One of our problems is that there is too much of a chance of a person in last ending up with the worst Empire because while they get to pick a card to either keep or pass, if they draw a bad one and pass it they often end up with whatever is left over in the end (and that left over Empire could easily be pretty horrible or even the worst of the bunch).

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History of the World – Games I Play

History of the World – Game Overview

History of the World Game Box

History of the World is an Avalon Hill war game for up to six players. History of the World was originally published in 1991 while the most recent version came out in 2001. Players play through seven epochs, playing different civilizations (“empires”) each time.

The goal is to expand your influence across the map and then hope it sticks. Points are calculated for a player immediately after that player takes their turn and the number of units a player gets is not based on previous accomplishments (but rather is a static number associated with the empire that you are playing for that turn) which gives History of the World a very different feel than many other war-related board games.

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Rocketville Review

Rocketville is an Avalon Hill game by Richard Garfield.

What follows is a modified and updated version of a review I wrote for Board Game Geek back in March of last year. The review aims to tell the reader what type of game they are dealing with and does not get into the details of how the game plays. For information of that sort see Avalon Hill as they have a detailed and accurate description of the basic play of the game. I know this is a bit non-topical since the game came out a while ago but as you can often pick up Rocketville for a very reasonable price perhaps this review will convince some of you to give it a try (or show others of you that even for a very low price, this is not the game for you.)

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