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Dungeons and Dragons: Paragon Path Rules Issue

One of my players was a bit unhappy with his characters plot (or rather lack there of) and decided he wanted to bring in a new character. As he was one of the two leaders in our six-player party he decided to stick with a leader character but bring in a Shaman as they are good at group healer while the other leader, a Cleric, could hand the single target big heals. In our first game with this character things seemed to go fairly well but an issue came up with one of his paragon path powers (say that three times fast!).

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