<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Pair O' Dice Games &#187; Game Design</title>
	<atom:link href="http://games-blog.pairodicegames.com/games/game-design/feed" rel="self" type="application/rss+xml" />
	<link>http://games-blog.pairodicegames.com</link>
	<description>Game Reviews, House Rules, Strategy, Game Design, and more!</description>
	<lastBuildDate>Thu, 29 Jul 2010 23:40:33 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Tom Lehmann&#8217;s Review of Dominion &#8211; An Example of Something I Would Twitter</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/tom-lehmanns-review-of-dominion-an-example-of-something-i-would-twitter</link>
		<comments>http://games-blog.pairodicegames.com/gaming-news/tom-lehmanns-review-of-dominion-an-example-of-something-i-would-twitter#comments</comments>
		<pubDate>Thu, 16 Apr 2009 17:31:51 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Gaming News & Views]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[Dominion]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Other Blogs]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=815</guid>
		<description><![CDATA[Scott has been looking into getting Twitter set up on this blog. One of the main reasons I have been asking for it is things like this post. Generally these posts are simply things I have found amusing and thus wanted to share but often don&#8217;t because I don&#8217;t feel as though they deserve a [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/gaming-news/tom-lehmanns-review-of-dominion-an-example-of-something-i-would-twitter/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Some Words from Donald X</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/some-words-from-donald-x</link>
		<comments>http://games-blog.pairodicegames.com/gaming-news/some-words-from-donald-x#comments</comments>
		<pubDate>Sat, 21 Mar 2009 14:24:23 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Gaming News & Views]]></category>
		<category><![CDATA[Board Game Geek]]></category>
		<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[Dominion]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=756</guid>
		<description><![CDATA[This post is sort of a follow up post to what I wrote yesterday about Dominion as we have a bit of information right from The Donald himself. (No&#8230; not Trump but he had a pretty cool game too!) For those of you not into designers (something I myself have only begun taking note of [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/gaming-news/some-words-from-donald-x/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Scrap Heaps: To Be or Not To Be Collectible</title>
		<link>http://games-blog.pairodicegames.com/game-articles/scrap-heaps-to-be-or-not-to-be-collectible</link>
		<comments>http://games-blog.pairodicegames.com/game-articles/scrap-heaps-to-be-or-not-to-be-collectible#comments</comments>
		<pubDate>Sun, 01 Mar 2009 22:07:08 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Game Articles]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[CCGs-TCGs]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Pair O' Dice Games]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Scrap Heaps]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=708</guid>
		<description><![CDATA[Over the last couple weekends we&#8217;ve gotten some playtesting time on Scrap Heaps. Like last time on Scrap Heaps game development I&#8217;m continuing to file away the rough edges, with the help of playtest feedback. In this post I&#8217;ll relate some of the recent changes and things learned from playtesting, and my thoughts on the [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/game-articles/scrap-heaps-to-be-or-not-to-be-collectible/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Path to Victory &#8211; Scrap Heaps Game Development</title>
		<link>http://games-blog.pairodicegames.com/game-articles/path-to-victory-scrap-heaps-game-development</link>
		<comments>http://games-blog.pairodicegames.com/game-articles/path-to-victory-scrap-heaps-game-development#comments</comments>
		<pubDate>Mon, 09 Feb 2009 02:45:26 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Game Articles]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[Feedback Loops]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Scrap Heaps]]></category>
		<category><![CDATA[Victory Conditions]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=648</guid>
		<description><![CDATA[Recently I dug up an old game prototype I made for a card game called Scrap Heaps. There were a number of reasons I liked the overall design, but looking over the game again after years have passed I noticed some rough spots. In this post I&#8217;ll touch upon the design of Scrap Heaps and [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/game-articles/path-to-victory-scrap-heaps-game-development/feed</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Dominion &#8211; Review &#8211; Best New Game I Played in 2008</title>
		<link>http://games-blog.pairodicegames.com/game-articles/dominion-review-best-new-game-i-played-in-2008</link>
		<comments>http://games-blog.pairodicegames.com/game-articles/dominion-review-best-new-game-i-played-in-2008#comments</comments>
		<pubDate>Tue, 06 Jan 2009 16:17:03 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Game Articles]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[Dominion]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Resource Managment Games]]></category>
		<category><![CDATA[Rio Grande Games]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=473</guid>
		<description><![CDATA[Normally I am rather reluctant to call anything &#8220;the best&#8221;. This is true both with games and the rest of my life. The reasons are many but it often boils down to my feelings that things feel better at certain times or are better for certain reasons but will falter at other times. For example, [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/game-articles/dominion-review-best-new-game-i-played-in-2008/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Card Games Cometh</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/card-games-cometh</link>
		<comments>http://games-blog.pairodicegames.com/gaming-news/card-games-cometh#comments</comments>
		<pubDate>Mon, 29 Dec 2008 14:59:49 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Gaming News & Views]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[CCGs-TCGs]]></category>
		<category><![CDATA[Game Companies]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Rio Grande Games]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=441</guid>
		<description><![CDATA[I have several new games I am planning to talk about and review soon and it came to my attention as I was driving to work today that quite a number of them are card games. After making this realization I decided I wanted to post a quick note about it and see if anyone [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/gaming-news/card-games-cometh/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>How Best to Print Out Minimum Wage</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/how-best-to-print-out-minimum-wage</link>
		<comments>http://games-blog.pairodicegames.com/gaming-news/how-best-to-print-out-minimum-wage#comments</comments>
		<pubDate>Mon, 24 Nov 2008 17:56:05 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Gaming News & Views]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Minimum Wage]]></category>
		<category><![CDATA[Pair O' Dice Games]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=352</guid>
		<description><![CDATA[So it&#8217;s finally out (announcement here). Phew, it has been a long road to get here but I have finally managed to get Minimum Wage up on the blog for any and all who would like to download and check it out. If you haven&#8217;t see it yet, just click here. So, Now What? When [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/gaming-news/how-best-to-print-out-minimum-wage/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Our Games</title>
		<link>http://games-blog.pairodicegames.com/our-games</link>
		<comments>http://games-blog.pairodicegames.com/our-games#comments</comments>
		<pubDate>Sun, 23 Nov 2008 12:17:04 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Gaming News & Views]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Minimum Wage]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?page_id=333</guid>
		<description><![CDATA[We love games. We love playing them, and we also love making them. Our first offering is now available, free: Minimum Wage: A card game about working hard and hardly working (and sticking it to your friends).]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/our-games/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Minimum Wage Pre-Release Primer</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/minimum-wage-pre-release-primer</link>
		<comments>http://games-blog.pairodicegames.com/gaming-news/minimum-wage-pre-release-primer#comments</comments>
		<pubDate>Mon, 17 Nov 2008 15:00:15 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Gaming News & Views]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Minimum Wage]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=339</guid>
		<description><![CDATA[I feel a little bad about the rather minimal time I have spent working on this blog lately and while I have reasons for my absence I can&#8217;t say they were all good reasons. Feel free to read my tangent along the side for a bit more info on that. The one good reason I [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/gaming-news/minimum-wage-pre-release-primer/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Risk Revisited Edition &#8211; More on House Rules and their Biggest Design Mistake</title>
		<link>http://games-blog.pairodicegames.com/game-articles/risk-revisited-edition-more-on-house-rules-and-their-biggest-design-mistake</link>
		<comments>http://games-blog.pairodicegames.com/game-articles/risk-revisited-edition-more-on-house-rules-and-their-biggest-design-mistake#comments</comments>
		<pubDate>Sun, 28 Sep 2008 13:30:22 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Game Articles]]></category>
		<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Hasbro]]></category>
		<category><![CDATA[House Rules]]></category>
		<category><![CDATA[Risk]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=211</guid>
		<description><![CDATA[Our group has been playing the Risk Revised Board Game for the past few weeks and I wanted to do another post about about the game. I have done fairly well at winning this game so it may have skewed my opinions on but I do feel it is a solid game with solid rules. [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/game-articles/risk-revisited-edition-more-on-house-rules-and-their-biggest-design-mistake/feed</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Fun and Games</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/fun-and-games</link>
		<comments>http://games-blog.pairodicegames.com/gaming-news/fun-and-games#comments</comments>
		<pubDate>Thu, 11 Sep 2008 19:00:56 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Gaming News & Views]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=204</guid>
		<description><![CDATA[This isn&#8217;t a recent post by Yehuda but it&#8217;s one I hadn&#8217;t read before. I had been meaning to pop over there are start reading through the posts and as I was sitting here thinking about getting my paperwork done I realized this was a perfect time to do just that! Primarily I find the [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/gaming-news/fun-and-games/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Fat-Free Magic: the Gathering &#8211; Without Lands (Channeling Land Variant)</title>
		<link>http://games-blog.pairodicegames.com/game-articles/magic-the-gathering-without-lands</link>
		<comments>http://games-blog.pairodicegames.com/game-articles/magic-the-gathering-without-lands#comments</comments>
		<pubDate>Sun, 27 Jul 2008 16:59:02 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Game Articles]]></category>
		<category><![CDATA[Big Deck]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[CCGs-TCGs]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[House Rules]]></category>
		<category><![CDATA[Jyhad-V:tES]]></category>
		<category><![CDATA[Magic the Gathering-MtG]]></category>
		<category><![CDATA[Netrunner]]></category>
		<category><![CDATA[Wizards]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=175</guid>
		<description><![CDATA[Ever since Magic&#8217;s debut, there has been a built-in inefficiency to deck building and play caused by the requirement of including basic land. This always irked me, and here I&#8217;ll look at why basic lands exist, then explore some house rules variants which remove them and evaluate the merit of each. Find out how Magic: [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/game-articles/magic-the-gathering-without-lands/feed</wfw:commentRss>
		<slash:comments>59</slash:comments>
		</item>
		<item>
		<title>Heroscape, Shadowrun and Other Things That Make My Time Disappear</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/heroscape-shadowrun-and-other-things-that-make-my-time-disappear</link>
		<comments>http://games-blog.pairodicegames.com/gaming-news/heroscape-shadowrun-and-other-things-that-make-my-time-disappear#comments</comments>
		<pubDate>Fri, 25 Jul 2008 15:18:22 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Gaming News & Views]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Fiction]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Heroscape]]></category>
		<category><![CDATA[Minimum Wage]]></category>
		<category><![CDATA[Role Playing Games-RPGs]]></category>
		<category><![CDATA[Shadowrun]]></category>
		<category><![CDATA[Skill Challenge]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=174</guid>
		<description><![CDATA[I&#8217;ve been working on a number of different projects lately and they have taken up the time I would normally be using for ranting about some random D&#038;D thing&#8230; er&#8230; I mean &#8220;writing for the blog&#8221;. I was actually going to write a post about the changes to the Skill Challenge system for D&#038;D but [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/gaming-news/heroscape-shadowrun-and-other-things-that-make-my-time-disappear/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The Challenge of Skill Challenges</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/the-challenge-of-skill-challenges</link>
		<comments>http://games-blog.pairodicegames.com/gaming-news/the-challenge-of-skill-challenges#comments</comments>
		<pubDate>Sun, 13 Jul 2008 22:52:18 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Gaming News & Views]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Keith Baker]]></category>
		<category><![CDATA[Role Playing Games-RPGs]]></category>
		<category><![CDATA[Skill Challenge]]></category>
		<category><![CDATA[Wizards]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=169</guid>
		<description><![CDATA[Since the release of Dungeons and Dragons 4th Edition there has been a lot of talk about Skill Challenges. A lot of players find the idea to be quite intriguing, allowing more dramatic rules for situations that were once resolved by a single roll of a single die, but others have pointed out that the [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/gaming-news/the-challenge-of-skill-challenges/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kill Doctor Lucky &#8211; Why a Binary Win Condition Fails</title>
		<link>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails</link>
		<comments>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails#comments</comments>
		<pubDate>Fri, 04 Jul 2008 16:01:14 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Game Articles]]></category>
		<category><![CDATA[Binary Win Condition]]></category>
		<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Cheapass Games]]></category>
		<category><![CDATA[Clue]]></category>
		<category><![CDATA[Dr. Lucky]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[James Earnest]]></category>
		<category><![CDATA[Titanic Games]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=145</guid>
		<description><![CDATA[Recently I had the opportunity to play a newer version of Kill Doctor Lucky (thanks Dan, for having one of those birthday things) and find out how it compares against the original. There are a few important differences, which I&#8217;ll run through before describing their ultimate impact on gameplay. Kill Doctor Lucky &#8211; Game Overview [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/game-articles/kill-doctor-lucky-why-binary-win-condition-fails/feed</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>The State of My Gaming Life</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/the-state-of-my-gaming-life</link>
		<comments>http://games-blog.pairodicegames.com/gaming-news/the-state-of-my-gaming-life#comments</comments>
		<pubDate>Thu, 15 May 2008 17:33:22 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Gaming News & Views]]></category>
		<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[CCGs-TCGs]]></category>
		<category><![CDATA[Cooperative Games]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[History of the World]]></category>
		<category><![CDATA[Magic the Gathering-MtG]]></category>
		<category><![CDATA[Minimum Wage]]></category>
		<category><![CDATA[Role Playing Games-RPGs]]></category>
		<category><![CDATA[Scion]]></category>
		<category><![CDATA[Shadowmoor]]></category>
		<category><![CDATA[White Wolf]]></category>
		<category><![CDATA[Wizards]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/gaming-news/the-state-of-my-gaming-life</guid>
		<description><![CDATA[This is fluff. It’s so absolutely, completely, and amusingly fluff that it hardly needs to be read or looked at or edited or posted and it certainly doesn’t need to be written. Of course I have already written it and gone ahead and posted it so well… go ahead and waste your time reading it [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/gaming-news/the-state-of-my-gaming-life/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>History of the World &#8211; Balance of Power Variant</title>
		<link>http://games-blog.pairodicegames.com/game-articles/history-of-the-world-balance-of-power-variant</link>
		<comments>http://games-blog.pairodicegames.com/game-articles/history-of-the-world-balance-of-power-variant#comments</comments>
		<pubDate>Thu, 01 May 2008 14:04:46 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Game Articles]]></category>
		<category><![CDATA[Avalon Hill]]></category>
		<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[History of the World]]></category>
		<category><![CDATA[House Rules]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/game-articles/history-of-the-world-balance-of-power-variant</guid>
		<description><![CDATA[The so-called Help the Little Guy Variant was essentially a building block for what I am now calling the Balance of Power Variant. I feel that this new Variant, which uses several of the same rules as the old one we tried, works fairly well to do the things we wanted it to do. Balance [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/game-articles/history-of-the-world-balance-of-power-variant/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Reaction and Recovery – A Short Diatribe About My Taste in Games</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/reaction-and-recovery-a-short-diatribe-about-my-taste-in-games</link>
		<comments>http://games-blog.pairodicegames.com/gaming-news/reaction-and-recovery-a-short-diatribe-about-my-taste-in-games#comments</comments>
		<pubDate>Tue, 01 Apr 2008 19:23:48 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Gaming News & Views]]></category>
		<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[CCGs-TCGs]]></category>
		<category><![CDATA[Draft]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Randomness]]></category>
		<category><![CDATA[Wizards]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/game-articles/reaction-and-recovery-%e2%80%93-a-short-diatribe-about-my-taste-in-games</guid>
		<description><![CDATA[A few months ago Scott and I started to work on a project categorizing gamers. Essentially we wanted to come up with umbrella terms that scooped gamers into recognizable groups so that it would be easier to review a game and tell which groups we thought would enjoy it. It’s actually a fairly daunting process [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/gaming-news/reaction-and-recovery-a-short-diatribe-about-my-taste-in-games/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Three-Dragon Ante – Games I Play</title>
		<link>http://games-blog.pairodicegames.com/game-articles/three-dragon-ante-games-i-play</link>
		<comments>http://games-blog.pairodicegames.com/game-articles/three-dragon-ante-games-i-play#comments</comments>
		<pubDate>Wed, 12 Mar 2008 16:53:47 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Game Articles]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Games I Play]]></category>
		<category><![CDATA[Tunnels & Trolls]]></category>
		<category><![CDATA[Wizards]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/game-articles/three-dragon-ante-%e2%80%93-games-i-play</guid>
		<description><![CDATA[Three Dragon Ante – Game Overview Three-Dragon Ante is a simple non-collectible card game produced by Wizards of the Coast. At its core it is meant to be a poker-like gambling game that should feel like something a group of adventurers would play while sitting around the local tavern just after returning from an adventure. [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/game-articles/three-dragon-ante-games-i-play/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>History of the World – Games I Play</title>
		<link>http://games-blog.pairodicegames.com/game-articles/history-of-the-world-games-i-play</link>
		<comments>http://games-blog.pairodicegames.com/game-articles/history-of-the-world-games-i-play#comments</comments>
		<pubDate>Tue, 04 Mar 2008 19:17:10 +0000</pubDate>
		<dc:creator>josh</dc:creator>
				<category><![CDATA[Game Articles]]></category>
		<category><![CDATA[Avalon Hill]]></category>
		<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Games I Play]]></category>
		<category><![CDATA[History of the World]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/boardgames/history-of-the-world-%e2%80%93-games-i-play</guid>
		<description><![CDATA[History of the World &#8211; Game Overview History of the World is an Avalon Hill war game for up to six players. History of the World was originally published in 1991 while the most recent version came out in 2001. Players play through seven epochs, playing different civilizations (&#8220;empires&#8221;) each time. The goal is to [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/game-articles/history-of-the-world-games-i-play/feed</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>TinyWarz and Browser Game Design</title>
		<link>http://games-blog.pairodicegames.com/game-articles/tinywarz-and-browser-game-design</link>
		<comments>http://games-blog.pairodicegames.com/game-articles/tinywarz-and-browser-game-design#comments</comments>
		<pubDate>Sat, 01 Mar 2008 18:49:25 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Game Articles]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Web Games]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/game-design/tinywarz-and-browser-game-design</guid>
		<description><![CDATA[TinyWarz 2.0 has launched, and I took a spin in this turn-based strategy browser game to see what it is all about. What I brought back are first impressions of the game, along with thoughts on the design and the browser games industry. TinyWarz Game Overview TinyWarz is billed as being massively multiplayer, but it [...]]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/game-articles/tinywarz-and-browser-game-design/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Wreckage Game Review and House Rules</title>
		<link>http://games-blog.pairodicegames.com/game-articles/wreckage-game-review-and-house-rules</link>
		<comments>http://games-blog.pairodicegames.com/game-articles/wreckage-game-review-and-house-rules#comments</comments>
		<pubDate>Mon, 03 Sep 2007 21:15:48 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Game Articles]]></category>
		<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Fantasy Flight Games]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[House Rules]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/boardgames/wreckage-game-review-and-house-rules</guid>
		<description><![CDATA[Wreckage by Fantasy Flight Games is a fast-paced and stylish car combat game with great packaging, but can it offer well-tuned gameplay to keep your group happy?]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/game-articles/wreckage-game-review-and-house-rules/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Welcome to Pair O&#8217; Dice Games</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/welcome-to-pair-o-dice-games</link>
		<comments>http://games-blog.pairodicegames.com/gaming-news/welcome-to-pair-o-dice-games#comments</comments>
		<pubDate>Mon, 03 Sep 2007 21:06:22 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Gaming News & Views]]></category>
		<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[CCGs-TCGs]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Game Strategy]]></category>
		<category><![CDATA[Pair O' Dice Games]]></category>
		<category><![CDATA[Role Playing Games-RPGs]]></category>

		<guid isPermaLink="false">http://games-blog.pairodicegames.com/boardgames/welcome-to-pair-o-dice-games</guid>
		<description><![CDATA[A new Games Blog written by a couple of veteran gamers, on topics from Magic to White Wolf, including Game Reviews, House Rules, Game Strategies, Game Design and more!]]></description>
		<wfw:commentRss>http://games-blog.pairodicegames.com/gaming-news/welcome-to-pair-o-dice-games/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
