Scrap Heaps: To Be or Not To Be Collectible
Over the last couple weekends we’ve gotten some playtesting time on Scrap Heaps. Like last time on Scrap Heaps game development I’m continuing to file away the rough edges, with the help of playtest feedback.
In this post I’ll relate some of the recent changes and things learned from playtesting, and my thoughts on the big question of what kind of card game Scrap Heaps wants to be.