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Ghost in the Shell - Pair O’ Dice Games

Ghost in the Shell

Wageslavery – an Underappreciated Theme in Shadowrun

Shadowrun Wageslavery - Chipped Workforce

Shadowrun’s futuristic technology includes skillwares, chips with software which grant users access to knowledge and skills they do not innately possess.

Convenient for shadowrunners, yes. For the general populace? Downright dramatic; think about areas like manufacturing, and it becomes apparent that skillwares pose new pressures on the global workforce.

Here’s how I think new levels of civil unrest and social upheaval can create an excellent backdrop for a meaningful Shadowrun campaign.

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Role Playing Game to Movie Matchups

Pen and paper RPGs have always had a strong relationship with movies. Play in some games (and with some gamemasters) tends to embody a heightened cinematic style. Most role playing games are influenced by at least a few cult movies, and some even state their influences openly. Then of course players often draw heavily on characters in books and movies for their own in-game persona, or when visualizing specific scenes.

One of the best uses of these rpg-to-movie tie-ins is to quickly communicate the style of a game to a new, or prospective, player. Relating a game to movies that share its themes can give the player an instant feel for what the world can be like, and immediately conjure images of cool characters and scenes that they will enjoy reenacting or using for inspiration.

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