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Scion - Pair O’ Dice Games

Scion

Into the Shadows

Saying Goodbye

My gaming group made their final decision about our Saturday morning RPG last night. We had already come to a unanimous decision that Scion had major issues, and while there was some divergence as to what to do about it most fell closer to the “abandon it and don’t look back” side than the “muscle on, the idea is so cool!” side.

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Scion Snag and Shadowmoor Silliness

This week will likely be a very busy one, which means that I will probably not get to write the posts that are floating around in my head at the moment. Still, I wanted to take a couple seconds to comment on a few of the things that happened over the weekend in my Scion campaign and some Shadowmoor online.

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Scion – Chronical Concept – More Statistics (As Promised)

As usual with this kind of post I will ask my players not to look any further as the following is plot related.

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Stunt Dice, Role Playing XP Rewards and How Not to be a Jerk While Game Mastering

Perhaps this does not deserve a whole post but I came across this while reading up on D&D 4th and found it to be quite interesting.

“I’ve seen a lot of games (both in early RPGA and home games) that gave XP for good roleplaying. By good roleplaying do I mean the quality of your character acting? The problem with the roleplaying reward is this: You’re almost always going to give out the maximum to everyone at the table. Why? Because telling someone that they didn’t do a good job of roleplaying in a game where everyone is there to have fun seems overly judgmental, can create hurt feelings, and is… well… just downright crappy. It’s also so very meta and arbitrary that it begs questions about other forms of bonus XP. Why not give similar bonus XP for rule knowledge? Playing well with others? Bringing the most snacks?”
Stephen Radney-MacFarland

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Scion – Chronicle Concept – Explanation of Things Previously Mentioned

The following is yet another post about my Scion game and again it is the kind that my players cannot read. For the rest of you I hope you find it interesting and I welcome any comments about it.

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The State of My Gaming Life

This is fluff. It’s so absolutely, completely, and amusingly fluff that it hardly needs to be read or looked at or edited or posted and it certainly doesn’t need to be written. Of course I have already written it and gone ahead and posted it so well… go ahead and waste your time reading it if you want to. But you are wasting your time. I mean, at least I warned you. It’s not like they had an announcement like this at the beginning of In the Name of the King that politely informed you that you were wasting your time. At least I am being nice about it.

Actually, it does serve some purpose. I find that knowing a writer can help me enjoy books and many people love watching director (or writer or producer or whatever) commentary on their special edition DVDs. Think of this as a brief look into me that you might be able to refer to as you look at some of the other things I have posted.

Still, it’s pretty much useless fluff.

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Scion – Slight Change in Plans (Also Some Statistics)

I must again ask my players not to read this post. I apologize for the lack of posts that they can read lately but this week has been a tad on the busy side and I have not felt well. As always those who can read the post are welcome to comment and make suggestions.

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Scion – Opening Gambit

Scion Demigod Cover

I am now reading Scion: Demigod to get a better idea of where the game should be heading. So far it seems like an interesting book although, as many people have already stated, the pre-made characters and adventure do take up a lot of room.

My group had our first Scion game this past Saturday and overall I feel it went fairly well. One of the players is new to our group but seems to fit in quite well and while first sessions are (at least for me) rife with distractions it seemed everyone had a good time.

So far only some small pieces of the story have unfolded. I won’t include any information the players don’t know here (and would also hope no one else would in the comments section) so that they may read this post if they so choose.

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Scion – Chronicle Concept – Locations

One of my flaws as a game master is my description of things. I have had this problem in my writing as well but that’s another story. I tend to rush to the next plot point or piece of dialogue (while we don’t usually call it dialogue in a role playing game it amounts to the same thing) and ignore the mood affecting descriptions of things.

Some of this comes from a desire not to take control of my player’s actions. For example if I say something like, “You approach the house” I am telling them what they are doing. While this is acceptable and is in fact inevitable I have, for some reason, always had issues with it. Thus one of the things I would like to work on is these details.

They say the three rules of advertising are Location, Location, Location and I think to some degree this translates to role playing as well. Give the players an interesting place to explore and you as the storyteller have reduced your burden as they will already be intrigued and involved. I hate to think how many times in the past my players have walked into an abandoned warehouse, for example. I would like to make sure that this doesn’t happen too often in the future.

Because of this I thought it might be good to write down some of the places my players may visit. That way I can have a general description of them to build off of and a place to refer to if I forget exactly what I wanted to do with them. Below are a few of the places that will become important in my Scion game.

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Scion – More Titanspawn Statistics

Expanding on the other post regarding Titanspawn, this post includes a modified version of one of my previous types as well as a new creature that hints at elements not yet mentioned in my overview.

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Scion – Titanspawn Statistics

What follows are some of the NPC statistics and descriptions, including a little bit of plot information, for my Scion game.

Again, if you are in my Scion game please don’t look.

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Scion – Chronicle Concept

What follows is a brief overview of the concept for my Scion campaign. I’m still working on fleshing out the details and would encourage any input. Obviously if you are in my Scion game you probably should not read any further. In other words… no peeking.

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Social Combat – Intrigued but Uncertain

I just wanted to make a quick post on some of my thoughts about Social Combat. I added a link to Social Combat rules under my Scion House Rules post. These rules have been modified from Exalted 2nd Edition for use with Scion and I have been thinking about this concept for a couple of days.

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Scion – House Rules

I have been trying to decide exactly what rules I want to change for Scion (it seems almost everyone feels that some rules need to be changed) so I have been tracking down places on the net that have information about different rules. I’m going to try to keep this post up to date and add the rules that our group ends up using. For now I am going to post the rules I plan to change and places that people can find information about what other groups have changed.

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Scion RPG First Impressions: Late to the party but I brought Pizzerias!

For those that don’t remember Pizzerias were a Doritos-like chip that were way better than Doritos. In other words, if someone actually brought them, that person should be excused for being late.

Yes that’s right, I’m late. Scion has been out for a good long while now and the follow up books to Scion: Hero (which is what this review is actually about) Scion: Demigod and Scion: God are already out as well. Perhaps if this was a review of Scion: God it would feel a bit less dated but since I have not read that book and I am writing about the game concept as I see it as a whole this will have to do. Now, I haven’t played a session of the game yet so this isn’t exactly a “review” per se but rather a collection of initial impressions. Most importantly I wanted to make statements as to what I think Scion is and what it is not and give you an idea of whether or not to look into the game further.

Scion RPG Overview

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Life is a Four Letter Word

I haven’t posted in what feels like forever but I have been dying to get back into it. My job took an interesting turn recently that resulted in me having slightly less free time than I am use to but did cut down on my stress levels a bit. Combining that with my new pets (three rats named Bartleby, Loki, and Rufus, of whom I plan to get some pictures of up here at some point) I have been a bit busy as of late. Perhaps not as busy as Scott but I’ll let him talk about that if he so chooses.

Before the holidays I posted about some of my picks for best party games. I would like to add two more to that list as I now own them and have played them both several times.

Wits and Wagers

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