Victory Conditions

Path to Victory – Scrap Heaps Game Development

Recently I dug up an old game prototype I made for a card game called Scrap Heaps. There were a number of reasons I liked the overall design, but looking over the game again after years have passed I noticed some rough spots.

In this post I’ll touch upon the design of Scrap Heaps and go over one of the problems I aim to solve as I take it through the game development process.

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