So, we had our first character death in Dungeons and Dragons today. Actually, we had our first, second, and third character deaths and a fourth character who was so disgusted with the whole ordeal that he went off into the unknown.
It’s actually possible that the other characters might not have been able to get away but at the time it seemed probable so they high-tailed it and lived to fight another day. It did teach us a couple things however.
- Swarms are nasty. The party was able to dispatch the elite and the two skirmishers that were with the two swarms of spiders but the spiders themselves were really their undoing. In fact, the elite looked rather pathetic as he got kicked around by daily powers.
- In a party of six, two Defenders are better than one.
I am not a big fan of killing of characters in role playing games but in this case there was little besides an actual hand of god that could have saved the players. With two characters still around the plot I have been trying to develop, such as it is (I’ve been mostly learning the system and playing around with the nifty tactical encounters, I admit the plot is rather weak), can go on.
None of the players seemed all that broken up about dying at least. Some actually seemed quite interested in trying out a new role. Until next time, avoid swarms of ants unless you have lots of close or burst powers!