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	<title>Comments on: Heroscape, Shadowrun and Other Things That Make My Time Disappear</title>
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	<link>http://games-blog.pairodicegames.com/gaming-news/heroscape-shadowrun-and-other-things-that-make-my-time-disappear</link>
	<description>Game Reviews, House Rules, Strategy, Game Design, and more!</description>
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		<title>By: Josh</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/heroscape-shadowrun-and-other-things-that-make-my-time-disappear/comment-page-1#comment-1762</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Mon, 28 Jul 2008 15:06:30 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=174#comment-1762</guid>
		<description>Hehe, follow &quot;playing Heroscape&quot; link and you can see just how long I have been talking about Heroscape Missions and Minimum Wage.</description>
		<content:encoded><![CDATA[<p>Hehe, follow &#8220;playing Heroscape&#8221; link and you can see just how long I have been talking about Heroscape Missions and Minimum Wage.</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/heroscape-shadowrun-and-other-things-that-make-my-time-disappear/comment-page-1#comment-1743</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sun, 27 Jul 2008 10:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=174#comment-1743</guid>
		<description>I guess they wanted to make sure low-end skill challenges weren&#039;t faced with a too-low failure number? And to simplify the rule at the same time? Too bad it makes mid-level (or what I&#039;m assuming would be mid) and higher challenges fraught with failure.

I enjoyed &lt;a href=&quot;/gaming-news/life-is-a-four-letter-word&quot; rel=&quot;nofollow&quot;&gt;playing Heroscape&lt;/a&gt;, the one time it happened, and have kinda been thinking about getting into it... but it&#039;s become somewhat daunting, considering the number of sets that have been released.

Looking forward to the &lt;a href=&quot;/games/shadowrun&quot; rel=&quot;nofollow&quot;&gt;Shadowrun&lt;/a&gt; short fiction! And &lt;a href=&quot;/games/minimum-wage&quot; rel=&quot;nofollow&quot;&gt;Minimum Wage&lt;/a&gt;!</description>
		<content:encoded><![CDATA[<p>I guess they wanted to make sure low-end skill challenges weren&#8217;t faced with a too-low failure number? And to simplify the rule at the same time? Too bad it makes mid-level (or what I&#8217;m assuming would be mid) and higher challenges fraught with failure.</p>
<p>I enjoyed <a href="/gaming-news/life-is-a-four-letter-word" rel="nofollow">playing Heroscape</a>, the one time it happened, and have kinda been thinking about getting into it&#8230; but it&#8217;s become somewhat daunting, considering the number of sets that have been released.</p>
<p>Looking forward to the <a href="/games/shadowrun" rel="nofollow">Shadowrun</a> short fiction! And <a href="/games/minimum-wage" rel="nofollow">Minimum Wage</a>!</p>
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