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	<title>Comments on: Magic Evolves in a Struggle to Remain Relevant, Part 1: Change</title>
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	<link>http://games-blog.pairodicegames.com/gaming-news/magic-evolves-struggle-remain-relevant-part-1-change</link>
	<description>Game Reviews, House Rules, Strategy, Game Design and more!</description>
	<pubDate>Tue, 06 Jan 2009 09:51:24 +0000</pubDate>
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		<title>By: Mike</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/magic-evolves-struggle-remain-relevant-part-1-change#comment-2153</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 12 Sep 2008 01:55:30 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=197#comment-2153</guid>
		<description>Paying the same amount for a booster while receiving one less opportunity for a cool card does seem like a jip. Not sure they needed to do this while implementing slower and/or smaller releases, but oh well, c'est la vie. 

As far as mythic rares...well, I'm a little intrigued. But given how out of balance some normal rares are like &lt;i class="mtg"&gt;Oona, Queen of the Fae&lt;/i&gt;, well, as Scott says, mythic balance will most likely be painful at best.</description>
		<content:encoded><![CDATA[<p>Paying the same amount for a booster while receiving one less opportunity for a cool card does seem like a jip. Not sure they needed to do this while implementing slower and/or smaller releases, but oh well, c&#8217;est la vie. </p>
<p>As far as mythic rares&#8230;well, I&#8217;m a little intrigued. But given how out of balance some normal rares are like <i class="mtg">Oona, Queen of the Fae</i>, well, as Scott says, mythic balance will most likely be painful at best.</p>
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		<title>By: Josh</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/magic-evolves-struggle-remain-relevant-part-1-change#comment-2150</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Thu, 11 Sep 2008 19:28:16 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=197#comment-2150</guid>
		<description>I followed your link to Peggle... um... kind of scary don't you think?</description>
		<content:encoded><![CDATA[<p>I followed your link to Peggle&#8230; um&#8230; kind of scary don&#8217;t you think?</p>
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		<title>By: Joe</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/magic-evolves-struggle-remain-relevant-part-1-change#comment-2127</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sun, 07 Sep 2008 21:23:07 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=197#comment-2127</guid>
		<description>Hey, you're just jealous of my signed Gary Wise card!

I almost have the whole Pro Tour set!

&#62;giggle&#60;</description>
		<content:encoded><![CDATA[<p>Hey, you&#8217;re just jealous of my signed Gary Wise card!</p>
<p>I almost have the whole Pro Tour set!</p>
<p>&gt;giggle&lt;</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/magic-evolves-struggle-remain-relevant-part-1-change#comment-2123</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sun, 07 Sep 2008 17:16:32 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=197#comment-2123</guid>
		<description>Josh- Oh yeah, and the whole aspect of pushing pro players, marketing their existence really, is kind of funny. I don't have time to research and write a full post about it right now, so I'll encapsulate a few thoughts here.

The way I see it is sort of this weird attempt at legitimacy, basically the sort of legitimacy that is garnered by pro sports teams and sought by G4 and professional videogaming circuits.

The reason why it's weird is that, in many respects, I don't care - I think gamers (of our generation anyway) probably don't care. Do I want Gary Wise to sign his rookie pro tour card? Nah.

However, non-gamer segments of our society might care, in the sense that establishing gaming as a legitimate activity next to professional sports might go a long way to changing attitudes toward gamers, and our pastime.

That kind of change is something to care about. How does it happen, and does the existence of pro Magic players make a difference? I don't know. I do think that it is happening though, slowly, as more and more members of our society are found to play games - even if it's just my mom playing something "lame" (by my standards) like &lt;a href="http://www.popcap.com/games/peggle" rel="nofollow"&gt;Peggle&lt;/a&gt;. People are now carrying around game-capable cellphones everywhere and playing games in their web browsers. Plus the fact that generations of kids with home videogame consoles and personal computers are growing up to take part in adult society, where products are consumed and &lt;em&gt;votes&lt;/em&gt; are cast (and I mean wallet and ballot). In a way, it's only a matter of time.</description>
		<content:encoded><![CDATA[<p>Josh- Oh yeah, and the whole aspect of pushing pro players, marketing their existence really, is kind of funny. I don&#8217;t have time to research and write a full post about it right now, so I&#8217;ll encapsulate a few thoughts here.</p>
<p>The way I see it is sort of this weird attempt at legitimacy, basically the sort of legitimacy that is garnered by pro sports teams and sought by G4 and professional videogaming circuits.</p>
<p>The reason why it&#8217;s weird is that, in many respects, I don&#8217;t care - I think gamers (of our generation anyway) probably don&#8217;t care. Do I want Gary Wise to sign his rookie pro tour card? Nah.</p>
<p>However, non-gamer segments of our society might care, in the sense that establishing gaming as a legitimate activity next to professional sports might go a long way to changing attitudes toward gamers, and our pastime.</p>
<p>That kind of change is something to care about. How does it happen, and does the existence of pro Magic players make a difference? I don&#8217;t know. I do think that it is happening though, slowly, as more and more members of our society are found to play games - even if it&#8217;s just my mom playing something &#8220;lame&#8221; (by my standards) like <a href="http://www.popcap.com/games/peggle" rel="nofollow">Peggle</a>. People are now carrying around game-capable cellphones everywhere and playing games in their web browsers. Plus the fact that generations of kids with home videogame consoles and personal computers are growing up to take part in adult society, where products are consumed and <em>votes</em> are cast (and I mean wallet and ballot). In a way, it&#8217;s only a matter of time.</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/magic-evolves-struggle-remain-relevant-part-1-change#comment-2122</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sun, 07 Sep 2008 13:12:26 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=197#comment-2122</guid>
		<description>Joe- Your enthusiasm is cool, maybe if we eventually try out a new set again we will see how the changes affect your (and my own) feelings in that regard. Clearly there is &lt;em&gt;something&lt;/em&gt; to it, or Wizards wouldn't have bothered with the "crinkly foil" sound effect of opening electronic boosters in MtGO. These days it barely registers for me anymore... although I felt a touch of it when opening those old &lt;a href="/game-articles/jyhad-vampire-the-eternal-struggle-deckbuilding-tips-crypt" rel="nofollow"&gt;Jyhad&lt;/a&gt; boosters for our draft yesterday.</description>
		<content:encoded><![CDATA[<p>Joe- Your enthusiasm is cool, maybe if we eventually try out a new set again we will see how the changes affect your (and my own) feelings in that regard. Clearly there is <em>something</em> to it, or Wizards wouldn&#8217;t have bothered with the &#8220;crinkly foil&#8221; sound effect of opening electronic boosters in MtGO. These days it barely registers for me anymore&#8230; although I felt a touch of it when opening those old <a href="/game-articles/jyhad-vampire-the-eternal-struggle-deckbuilding-tips-crypt" rel="nofollow">Jyhad</a> boosters for our draft yesterday.</p>
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		<title>By: Scott</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/magic-evolves-struggle-remain-relevant-part-1-change#comment-2121</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sun, 07 Sep 2008 13:05:29 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=197#comment-2121</guid>
		<description>I'm split on the mythic rares issue. On the one hand I think my group's league sees some benefit from card pools which overlap but are not identical, ie. some players have rares which no one else will have. It leads to more varied decks I think. Mythic rares are certainly likely to push that uniqueness factor, unless we unadvisedly pursue a big increase in the number of packs we buy.

On the other hand, I don't think Wizards has shown an ability to make rare cards which are more unique/interesting/challenging/harder to use without also being just plain &lt;strong&gt;more powerful&lt;/strong&gt;. Rarity equates to power in many cases. As such, mythic rares seem likely to continue the trend for the worse.

Still, Magic is FAR from the first TCG to employ this feature.</description>
		<content:encoded><![CDATA[<p>I&#8217;m split on the mythic rares issue. On the one hand I think my group&#8217;s league sees some benefit from card pools which overlap but are not identical, ie. some players have rares which no one else will have. It leads to more varied decks I think. Mythic rares are certainly likely to push that uniqueness factor, unless we unadvisedly pursue a big increase in the number of packs we buy.</p>
<p>On the other hand, I don&#8217;t think Wizards has shown an ability to make rare cards which are more unique/interesting/challenging/harder to use without also being just plain <strong>more powerful</strong>. Rarity equates to power in many cases. As such, mythic rares seem likely to continue the trend for the worse.</p>
<p>Still, Magic is FAR from the first TCG to employ this feature.</p>
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		<title>By: Josh</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/magic-evolves-struggle-remain-relevant-part-1-change#comment-2116</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Sun, 07 Sep 2008 07:27:02 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=197#comment-2116</guid>
		<description>Wow, being all but out of the Magic game lately I totally missed this announcement.  I can't even pretend it sounds like a good thing to me but I don't want to become one of those ex magic playing haters so I will just leave it alone for the most part.

I do have to say the idea of ultra rares is mind bogglingly lame.  On the one had you have the "I'm the only one in my play group with one!" concept that only works with the idea of Magic being a game where people have small card pools and then you have the fact that they are pushing the pro magic players.  This comes across as contradictory to me.

Of course it's 3:30 AM... so it might just be me...</description>
		<content:encoded><![CDATA[<p>Wow, being all but out of the Magic game lately I totally missed this announcement.  I can&#8217;t even pretend it sounds like a good thing to me but I don&#8217;t want to become one of those ex magic playing haters so I will just leave it alone for the most part.</p>
<p>I do have to say the idea of ultra rares is mind bogglingly lame.  On the one had you have the &#8220;I&#8217;m the only one in my play group with one!&#8221; concept that only works with the idea of Magic being a game where people have small card pools and then you have the fact that they are pushing the pro magic players.  This comes across as contradictory to me.</p>
<p>Of course it&#8217;s 3:30 AM&#8230; so it might just be me&#8230;</p>
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		<title>By: Joe</title>
		<link>http://games-blog.pairodicegames.com/gaming-news/magic-evolves-struggle-remain-relevant-part-1-change#comment-2112</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sat, 06 Sep 2008 16:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://games-blog.pairodicegames.com/?p=197#comment-2112</guid>
		<description>Good article, Scott.

I will ALWAYS love opening new decks!  It's like Christmas, or my birthday!</description>
		<content:encoded><![CDATA[<p>Good article, Scott.</p>
<p>I will ALWAYS love opening new decks!  It&#8217;s like Christmas, or my birthday!</p>
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