More Intrigue – Rules Released on Rio Grande’s Site

So, now we have the answers to all of our speculations. Dominion: Intrigue is a bit less intriguing in that all the cards are available for your perusal and in addition the rules have been released in pdf format on Rio Grande’s site.

Donald X. had pretty much cleared up the Eight Player Question but now we know for certain how five- and six-player games work.

“To set up for 5 or 6 players, combine the Treasure cards from Dominion and Dominion: Intrigue. Use 15 Provinces in the Supply for a 5-player game and 18 Provinces in the Supply for a 6-player game. All other Victory card piles (Estates, Duchies, and Victory Kingdom cards) remain at 12 cards per pile. Use 40 Curse cards for a 5-player game and 50 Curse cards for a 6-player game.

In a 5 or 6 player game, the game ends at the end of any player’s turn when one of two conditions is met: the Supply pile of Province cards is empty OR any 4 Supply piles are empty.”

I like this. It’s simple and yet it solves the problem of games going too quickly. I suspect with all the new special Victory cards in Intrigue you may see a lot of games end with the four piles being emptied but as I haven’t played with these cards yet this is just speculation.

Once this is out and I have played with it a bit I would like to start working on a list of interesting combinations of Kingdom cards. One problem I have had with Dominion is the random Kingdom card setup. While many people will claim this is their preferred way too often it leads to terribly long a dull games that are lacking in extra actions or card drawing or have a poorly costed assortment of cards.

The goal would be to have 100 pre-constructed setups so that players could roll percentile dice and get a setup that is at least balanced and interesting.

According to Board Game News Intrigue is being released at Origins. But… more on that later…